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Artistic Process

​The majority of my work is  vector art, meaning I draw with a mouse using a computer program that translates my mouse strokes into mathematical patterns you see as images.  This is typically how I make my portraits. Starting out with a source photo, I use my my mouse to draw a series of lines, points, and polygons, arranging them in such a way that I create the image I desire. Along the way, I apply various fills and textures to the shapes to create line, shadow, and depth.  Once I build my image, I apply varying combinations of computer effects to the vectors until I create my desired texture. Sometimes, I will paint on a substrate by hand, doodle a sketch, or photograph an image and scan it into my computer and work from there, tracing over it, or using it as a background. Other times, I will make a digital collage using various photos of textures as paint fills and applying them to my vector shapes as I did with "Break the Wall."

I refer to this entire process as digital painting, as I'm working from a set of swatches I mix on the computer platform and the program's brush palette to create paint-like textures.

Original Art Prints

Once I create a piece I run only one print on a large stretched canvas substrate, which I work with a printer with to capture the colors as close as possible to those on the screen. Then I run a smaller set of limited edition prints on watercolor paper or photo rag, and never run the print again. At that point, I make public the number of prints in the limited edition runs and announce the release of the one-of-a-kind print. This is all documented in a certificate of authenticity, which I sign so that the buyer has proof that they are purchasing the one-of-a -kind print from me.   

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